World Commander
Live cross-server operation

The Long War

The Official Cross-Server Championship

One persistent war, fought across every World Commander Official Server. Pilot progress is authenticated by each server and consolidated into near-real-time global and server leaderboards.

Official reportingEvery 10 minutes
Leaderboard refreshAutomatic
Last confirmed update2026-07-26T03:15:52.593163+00:00
How it works

One leaderboard. Every official front.

Each Official Server sends an authenticated cumulative snapshot. The first report establishes a baseline; only later verified gains score, so retries, restarts, and older packets cannot create duplicate points.

01
GeneralistConfirmed combat victories
02
Cold WarCombat victories on Cold War operations
03
HelicoptersConfirmed helicopter victories
04
MissionsCompleted World Commander missions
05
LogisticsSupply runs and CSAR rescues
Global theatre

Combined Championship

Synced

Overall Total

  1. 1 VEGA 14 pts
  2. 2 87 SQDN “Strmf” 7 pts
  3. 3 Goy1-1 | MooseKnuckle 6 pts
  4. 4 86 SQDN - Zman506 4 pts
  5. 5 Cptn.Rice 1 pts

Generalist

  1. 1 VEGA 14 pts
  2. 2 87 SQDN “Strmf” 7 pts
  3. 3 Goy1-1 | MooseKnuckle 6 pts
  4. 4 86 SQDN - Zman506 4 pts
  5. 5 Cptn.Rice 1 pts

Cold War

  1. Awaiting the first scoring update.

Helicopters

  1. Awaiting the first scoring update.

Missions

  1. Awaiting the first scoring update.

Logistics

  1. Awaiting the first scoring update.
Operational fronts

Official Server Breakdowns

1 reporting

Caucasus Modern War (AAW)

Overall Total

  1. 1 VEGA 14 pts
  2. 2 87 SQDN “Strmf” 7 pts
  3. 3 Goy1-1 | MooseKnuckle 6 pts
  4. 4 86 SQDN - Zman506 4 pts
  5. 5 Cptn.Rice 1 pts

Generalist

  1. 1 VEGA 14 pts
  2. 2 87 SQDN “Strmf” 7 pts
  3. 3 Goy1-1 | MooseKnuckle 6 pts
  4. 4 86 SQDN - Zman506 4 pts
  5. 5 Cptn.Rice 1 pts

Cold War

  1. Awaiting the first scoring update.

Helicopters

  1. Awaiting the first scoring update.

Missions

  1. Awaiting the first scoring update.

Logistics

  1. Awaiting the first scoring update.

Competition integrity

  • Only active, registered World Commander Official Servers contribute. User Servers are excluded.
  • Players are merged across servers by their private UCID identity; UCIDs are never published.
  • Scores may trail gameplay by up to ten minutes plus normal network delivery time.